Here’s project 6:
The goal was to use Blender’s new rendering engine, Cycles, for a compositing project.
Here’s the breakdown!
There are some things I’d change if I was to redo the project, but, overall, I’m fairly satisfied with it!
Also, if you’d prefer to view it on BlenderArtists, here’s the post there:
Let me know what you think in the comments!
Hey everyone! It has been a LONG time since I’ve posted anything. Some of you might have seen the water bending work in progress, but I’m finally back, and I have the final video.
Obviously, there are some things I would have liked to fix, but I’m calling it done at this point because I am out of time! Anyway…
Here’s the video:
And here’s the breakdown:
Let me know what you think in the comments, and feel free to offer suggestions for future projects! Speaking of future projects, here’s a small preview of the next project coming up in the next few weeks!
I’m going to be integrating Cycles into reality (as soon as my new graphics card comes in)
That’s all for now! Let me know what you think!